Long after the War of Xok's Knights, peace settled upon Bersia. Now a new deadly threat arises from the
Eastern lands in the form of a Hexter lord. You play the role of one of four generals who have personal stakes in the outcome.
IGN covers the entire campaign. With our guide, be prepared for:
- A full briefing of the major troop classes and easy tricks on how to use them.
- A complete analysis of each leader's moves and how to best exploit subordinates.
- Annotated maps for each of the campaigns covered, with enemy positions revealed.
- Compact and comprehensive unit resistance and vulnerability tables (one for each side) you can print out and refer to
when kicking your opponent's butt on Xbox Live.
To unlock the mini-game "Risky Raiders" beat the game with Regnier. This mini-game is similar to "Choplifter",
whereby you fly a wyvern into a human prison camp to rescue your Orc buddies.
To unlock the mini-game "County
Carnival" beat the game with Kendal. This mini-game is an over the shoulder gallery shooter where you pop Orcs and wyverns
for points.
Many times, you may be tempted to delete skills from your officer or leader. If you want to delete a
skill but cannot, simply switch the leader's troop job to any infantry job (all units require melee, so that is one skill
you cannot delete) and delete the non-pertinent skills from that leader.
Note that you will not be refunded the
XP for deleted skills, so have a back-up save ready for times when your trigger finger slips.
Glitch: Offline XP Exploit
In certain stages or missions where your hero may earn "bonus experience" (indicated by the green 'pop-up'
numbers when the requirement is met), you may press START and choose to exit to the world map; although it is not immediately
evident, you keep the XP earned from the "pop-up" value and may replay that same stage to re-earn the bonus again and again.
The most easiest way to test this glitch (and get a hang for exploiting it in other campaigns) is Gerald's mission on the
Glaucus River. After the successful ambush of the enemy, wait for the green "pop-up" numbers to vanish and choose to exit
to the world map, and retry the stage once more.
There is a mission in Gerald's mission (Easy) where you are first learning to set things on fire with
archers. It starts off with you and Hugh fighting Regnier head on. Then Hugh orders you to retreat to protect the king. Run
for the king with the your infantry but leave your archers behind and shoot Regnier unit. Just run to the king, dont' head
to the highlighted area until Regniers unit is defeated. Believe it or not, Hugh's 10 level troop can hold its own against
Regniers 50th level one with your archers firing into the melee. It takes a while but your archers will kill Regnier's unit
and Hugh will be standing around doing nothing. Run those archers back to the king and then proceed with your troops to the
retreat point with the king. The experience gain for that single mission should allow you some lee-way in playing around with
Gerald's units.
Note: the maximum XP any unit may earn in a mission is still 7000, so whether you kill Regnier
or not doesn't matter -- you will only gain 7000 XP from your archers.
There are several elemental attacks from weapons you can exploit against enemies. Each race has different
vulnerabilities you can view when you play them in the campaign.
- Ice attacks fair well against unarmored enemies (orcs, humans) and will freeze them into immobility.
- Lightning attacks do well against metal clad enemies and spearmen or axemen.
- Poison attacks fair well against Elves (or Vells) and do stack damage.
- Curse attacks reduce the defence and offence of the enemy to near zero, but do no damage.
- Fire attacks are the best to use in general, since burning enemies cannot attack, and the fire damage can be stacked.
When playing Gerald, Lucretia, or Kendal, try to buy an elemental weapon at the first opportunity. Regnier will
not be able to buy any elemental weapons since he can imbue his weapon with fire by expending some SP (hold the B button in
battle to toggle this power).
Hint: Alternate Cut-Scene
In Gerald's ninth mission where you need to defend Hironeiden's castle wall from the enemy, if you defeat
the huge onslaught of enemies, you will get an alternate cutscene instead of the standard one where Rupert arrives with reinforcements.
Include a Sapper or Pyrotechnic unit and set normal traps near the wall that needs to be defended. Place one complete
line of traps going north and south and in places where enemy units tend to cluster. The traps will ward off enemies long
enough for your combined unit of infantry (or knights) and Paladins to destroy all the enemies for the alternate cut-scene.
This hint is verified for single player only. During a campaign, you will have the opportunity to upgrade
your equipment for your leaders and officers. Usually one or two of the items are of better than average quality, but you
will have to look through each person's list (including your force's list) of stuff available.
If you see nothing
you like, reload your game (hopefully, you saved first before hitting the shop). Side note: be sure to make a second save
as well, since adjusting your leader's skill points will prompt the Xbox to auto-save on the last slot you saved your file
-- this way you have a back-up file to go back on.
When you reload the game, the items in the shop randomises
its items available again, and you may find a damn good weapon to buy and equip if you happen to be lucky.
Hint: Officer Level Glitch
Higher level equipment usually yields better resistances, skills, and added effects. You can exploit
the game's method of determining a officer's level by increasing the number of "pertinent" skills by changing the officer/leader's
troop job into a job that has multiple skills. The sum of those skills will determine your leader's level. Once you assign
that leader as an officer to your leader's unit, the officer retains his or her level, despite being in an infantry unit (i.e.,
the units under Gerald, Lucretia, Kendal, or Regnier).
Keep in mind that any high level equipment will be de-equipped
if the leader's level suddenly drops because of a troop job change (hence the game message). This hint is more applicable
for Kendal and Regnier, as their campaigns allow you to freely assign other troop leaders as personal officers.
|